Version 1.8 released - 6 new ships!


Change log:

  • Gameplay - 6 new ships
  • Gameplay - 3 new special abilities - torpedo, auto-laser, and density
  • Gameplay - easy mode now easier - 20% less asteroids on easy mode
  • Gameplay - improved accuracy of hit boxes
  • Gameplay - Falcon - increased speed (Buff), increased hit radius (Buff)
  • Gameplay - Umbia - increased speed (Buff), decreased shield regen timer (Buff)
  • Gameplay - Nimbus - increased dodge-roll timer (Nerf)
  • Bugfix - corrected Umbia ship occasionally delaying death by a few seconds
  • Bugfix - mega asteroids no longer prematurely disappear before leaving the screen
  • Bugfix - can no longer instantly regenerate the shields if you dodge-roll during a shield break animation
  • GUI - added ship name to ship selection screen
  • GUI - added victory indicators on ship selection screen, no win no star, easy win 1 star, normal win 2 stars, hard win 3 stars
  • GUI - changed font sizes
  • GUI - added flavor text to beginning of each level
  • GUI - stretched the color filter screens to cover the previously exposed edges during a screen shake event
  • Sound - added sound effect for ability recharge to give audio indicator when abilities are ready for use
  • Sound - split the music and sound to separate audio busses
  • Sound - added small amount of reverb to sound effects
  • Sound - added sound effects to pause menu navigation
  • Sound - changed title screen navigation sound to match other menu screens for consistency
  • Sound - changed level music rotation to begin on track 2
  • Animation - tweaked Flare Runner dodge-roll sprites
  • Animation - tweaked thrust effects for Nimbus
  • Back-End - created an auto save / auto load system, saving total crates collected and color options, and much more
  • Back-End - worked on the dialog system to be used in version 2.0

Files

Astrofield_Windows_v1.8.zip 29 MB
May 13, 2022
Astrofield_Mac_v1.8.zip 42 MB
May 13, 2022
Astrofield_Linux_v1.8.zip 30 MB
May 13, 2022

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